

The final big update is that we have made the game a bit more accessible to new players. It was our intention from the beginning to push the skill ceiling sky high, so we can see just how much players push themselves to be masters at the game.Ī friendlier start to sweepingĭustforce is a tough game. We're still constantly in amazement when we see top players pull off amazing runs. However, as we watched more new players pick up the game, it was sad to see them get stuck early on and give up. We realized we were just filtering out all but the most hardcore players. Ideally, we should be converting normal players into hardcore players. The learning curve to the game is quite steep - you're given a tutorial, then thrown into the deep end. We've always wanted to redesign the structure of the game to ease new players into the harder levels, but we've been too busy working on our next game, Spire, to make it happen. However, we've finally found some time, and now we've made some changes that will hopefully make the game friendlier to new players. We gathered some data over the past two years from the Dustforce leaderboards. In the following graph, you can see what percentage of players have completed a certain number of levels. How do you get up there? Once you figure it out, you will be ready for the levels up there. To reinforce this, we made it harder to reach the tougher levels. We gated off the medium and hard doors by making them reachable only by a difficult jump or technique. The hardest doors have even tougher entry requirements. Cover art for Dustforce (Windows) database containing game description & game shots, credits, groups, press, forums, reviews, release dates and more.

This helps in two ways: it keeps new players away from levels they aren't ready for yet, and it serves as a teaching tool for more advanced techniques that are required in the tougher levels. Lastly, we've added 16 new levels to the game. We noticed that even the easy levels were quite hard for new players, so we made a new tier of easier levels that unlock the old easy levels. In addition to this, we've broken up the tutorial into 3 separate maps.
